
PhyreEngine supports OpenGL and Direct3D, in addition to the low level PS3 LibGCM library. The engine uses sophisticated parallel processing techniques that are optimized for the Synergistic Processor Unit (SPU) of the Cell Broadband Engine of PS3, but can be easily ported to other multi-core architectures. PhyreEngine is exclusively distributed to Sony licensees as an installable package that includes both full source code and Microsoft Windows tools, provided under its own flexible use license that allows any PlayStation 3 game developer, publisher or tools and middleware company to create software based partly or fully on PhyreEngine on any platform. PhyreEngine has been adopted by several game studios and has been used in over 200 published titles. PlayStation 5, PlayStation 4, PlayStation 3, PlayStation VR, PlayStation Vita, PlayStation Portable, Nintendo Switch, Microsoft Windows (for OpenGL and DirectX 11), Google Android and Apple iOS. PhyreEngine is a license-only free to use game engine from Sony Interactive Entertainment, compatible with


PlayStation 5 PlayStation 4, PlayStation 3, PlayStation VR, PlayStation Vita, PlayStation Portable, Nintendo Switch, Microsoft Windows, Google Android, iOS, Xbox One, Nintendo Switchĭevelop.

Multiplatform game engine PhyreEngine Developer(s)
